Some items have an issue on back-conversion where the arms snap down on conforming even when this process is followed, including the robe from the lingerie set in Daz's Victoria 8 Pro Bundle. It's exactly the same with shoes, except that you need to also pose the feet to fit inside the shoes if they are high heels before you do the transfer of rigging.Ī Note on the V8 Pro Bundle Lingerie Arms Issue Hold down shift and left-click on your clothing item, so both are selected, but Genesis 3 is selected FIRST. In the Scene tab, Left-click on Genesis 3 Female. Load a Genesis 8 Female clothing item into the scene WITHOUT Genesis 3 selected.Ĭlick on the clothing item in the Scene Tab.Ī big list pops up. I didn't even include a pose because all you really need to do is set each of Genesis 3's Shoulder bends to 45 or -45 and each thigh's Side-Side to 6/-6.ĭeselect by clicking on anything else or the background. But when I did test it, the same process in reverse worked fine. Obviously I don't have a lot of clothing with which to test this, so I had to use my own work-in-progress (haven't bought the bundle yet). Reversing the Process (Genesis 8 Clothing to Genesis 3)
You can find it in the Parameters Tab under General, where it is now called "Mesh Offset." A value closer to 0.1 or 0.2 is often enough. The push modifier is usually applied at a very high value of 1.00, which tends to distort most clothing unacceptably. This is something most clothing items don't include that can get rid of pesky clipping easily on many items.Ĭlick on the clothing or shoes in the Scene Tab.Ĭlick the little button at top right of the tab.Ĭhoose Edit-Geometry-Apply Push Modifier. Now you should be able to fit the boots to Genesis 8 Female and have them work fine. Hold down shift and left-click on your shoes, so both are selected, but Genesis 8 is selected FIRST. In the Scene tab, Left-click on Genesis 8 Female. Now right-click in the 3d window and choose Edit and Bake Joint Rotations. It looks like a bone with a pencil across it. Click on it and choose Edit-Scene Identification.īefore you perform the transfer step, pose the shoes to match the target figure (arms down for G8, arms up for G3) and click the Bone Editor. Select the shoes or boots in the Scene Tab.įind the small button at the top right of the tab. I'm using the Austrani boots in the video. Load your high-heeled shoes into the scene. For hair you only need to change scene identification. If you save the item to the library again (File-Save As-Support Asset-Figure/Prop Assets) make sure you give it a new name so that it doesn't overwrite the original.Įven easier. The JCMs are not completely identical in my testing, but they're close. Now you can fit the clothing item to Genesis 8 and it should work! Notice how we didn't distort the geometry at all? The base FBMs are also identical, so they should still work properly. Now click the little button on the top right of Scene Tab again.Ĭhoose Edit-Rigging-Transfer Rigging (Figure Space). Hold down shift and left-click on your clothing item, so both are selected, but Genesis 8 is selected FIRST. Then click Accept again.īefore you perform the transfer step, pose the clothing to match the target figure (arms down for G8, arms up for G3) and click the Bone Editor. Click on it and choose Edit-Scene Identification.Ĭlick on the "." to the right of "Preferred Base."Ī big list pops up. It is important that G8 is not selected because we're not using AutoFit.Īlso in Scene Tab, find the small button at the top right of the tab.
Load your clothing item from the library.
IN YOUR DAZ INSTALL MANAGER IT'S CALLED POSTGRES SQL CMS OR SOMETHING SIMILAR.ĭeselect Genesis 8 by clicking elsewhere in the scene. CHECK THE BOTTOM OF THE SMART CONTENT TAB FOR A "START CMS" BUTTON.
IF YOU CANNOT SEE THE COMPATIBILITY BASE IT IS NOT ON. THE CONTENT MANAGEMENT/SMART CONTENT HAS TO BE INSTALLED AND WORKING TO USE THIS METHOD. If you lack a tab, you can add it using Window-Panes (Tabs) and clicking the one that you need. Scene Tab and Parameters Tab in Daz Studio 4.9+. An item of clothing for one of them that you want to convert to the other one.